Drift Console
Drift Console explores furniture not simply as a functional object, but as an active device that can influence human behaviour and relationships within temporary spaces.
As brand activations, events, exhibitions, and performances become increasingly focused on bringing people together, more temporary spaces are being created around shared experiences. These environments create opportunities for people to meet, stay, and interact, yet the furniture within them often remains primarily functional: something to sit on, place things on, or support equipment.
Drift begins with a simple question: if a space is designed to bring people together, could the furniture itself actively contribute to how people gather, move, and connect?
The project began with this idea. Rather than simply supporting equipment, Drift Console is designed to influence movement and interaction. The table becomes a focal point in the space, using sound and light to naturally draw people towards it.
Exhibited at
Elephant Vision Lab, Sep 2026
Galleria Objects, February 2026
Safe House, December 2025
Awards
Design: Seoul Jeong
Sound: @danidelara_wav, @santiagoibarrola @dj.amberrose @iinakiramzz @spencermensah
Photography: @175franko
Drift Console explores furniture not simply as a functional object, but as an active device that can influence human behaviour and relationships within temporary spaces.
As brand activations, events, exhibitions, and performances become increasingly focused on bringing people together, more temporary spaces are being created around shared experiences. These environments create opportunities for people to meet, stay, and interact, yet the furniture within them often remains primarily functional: something to sit on, place things on, or support equipment.
Drift begins with a simple question: if a space is designed to bring people together, could the furniture itself actively contribute to how people gather, move, and connect?
The project began with this idea. Rather than simply supporting equipment, Drift Console is designed to influence movement and interaction. The table becomes a focal point in the space, using sound and light to naturally draw people towards it.
Exhibited at
Elephant Vision Lab, Sep 2026
Galleria Objects, February 2026
Safe House, December 2025
Awards
Design: Seoul Jeong
Sound: @danidelara_wav, @santiagoibarrola @dj.amberrose @iinakiramzz @spencermensah
Photography: @175franko
Nov 2025
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Reclaimed car headlights are connected to the music, responding to its rhythm and creating a constantly changing light. Originally designed to guide movement on the road, the headlights are recontextualised as a signal that draws people together. The combination of sound, light, and rhythm creates a shared experience, allowing people to become aware of one another and naturally gather around the table.
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The intention is not to instruct or force interaction, but to create the conditions for it to happen naturally. By listening to the same music, experiencing the same rhythm, and sharing the same light and space, people can begin to recognise one another and connect. Rather than furniture directly creating relationships, it creates an environment in which those relationships can emerge.
This approach positions furniture as an active participant within a space rather than a passive object. It can attract attention, influence movement, encourage people to stay, and create opportunities for interaction.
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The physical construction reflects the same approach. Drift Console combines scaffold tubes with reclaimed Mk7 Ford Fiesta headlights, bringing existing industrial components into a new context. The headlights, once used to guide people through the road, become a device for gathering them together, while a functional DJ table becomes a social centre within the space.
Designed to be assembled and disassembled in under an hour, the table is not fixed to a single location. It can move between different environments and adapt to different temporary situations. This mobility is reflected in the name Drift: a piece of furniture that moves between spaces, carrying with it the potential to create new encounters and experiences.


Reclaimed car headlights are connected to the music, responding to its rhythm and creating a constantly changing light. Originally designed to guide movement on the road, the headlights are recontextualised as a signal that draws people together. The combination of sound, light, and rhythm creates a shared experience, allowing people to become aware of one another and naturally gather around the table.


The intention is not to instruct or force interaction, but to create the conditions for it to happen naturally. By listening to the same music, experiencing the same rhythm, and sharing the same light and space, people can begin to recognise one another and connect. Rather than furniture directly creating relationships, it creates an environment in which those relationships can emerge.
This approach positions furniture as an active participant within a space rather than a passive object. It can attract attention, influence movement, encourage people to stay, and create opportunities for interaction.


The physical construction reflects the same approach. Drift Console combines scaffold tubes with reclaimed Mk7 Ford Fiesta headlights, bringing existing industrial components into a new context. The headlights, once used to guide people through the road, become a device for gathering them together, while a functional DJ table becomes a social centre within the space.
Designed to be assembled and disassembled in under an hour, the table is not fixed to a single location. It can move between different environments and adapt to different temporary situations. This mobility is reflected in the name Drift: a piece of furniture that moves between spaces, carrying with it the potential to create new encounters and experiences.